Swarm Aesthetics in Sound Art Applications of swarm aesthetics in music composition are not new and have resulted in volumes...
Autolume is an interactive music visualizer using Generative Adversarial Networks (GANs). The program explores the latent space of a trained...
Interactive emocional portrait making installations.
Interactive installations exploring interaction in gibberish language
Projection Mapping performance with Generative Music
Audio visual performances with human and artificial intelligence collaboration
Interactive breath driven installation in virtual reality
Brain-computer interface-driven interactive installation
MASOM learns how to play music by listening to some.
Generative ambient audio video installations
Automatic music video generation
VR and dance generative music and generative video performance
Generative video and projection mapping installation.
Breath-driven interactive VR installation
Musical Metacreation Workshop at ISEA 2015
Evening of curated live coding performances
Overlapping harmonic progression, was generated using a harmonic analysis of 87 compositions.
Incorporating human performers within an ensemble of virtual agents.
Generating musical notation for live performers, for interaction with robotic instruments.
Our variation on ant painting.
Looking at the world during the day and dreaming about it at night.
Biosignal monitoring interactive installation
Networked affective audio computing.
Live drum continuator with zoning.
Agent based on a model of visual mentation
Computer-assisted sound design.
“Self-Organized Landscapes” is a series of collages composed of thousands of closeup images that make up an urban landscape. The...
Audio samples organisation
Musical Metacreation: Creative Software and Software Creativity.
The procedure to generate Gradual follows that of One of the Above, albeit with the software extended to work with pitch material (AE).
Installation that shows works in which machines are part of the creative process.