Publications
In this section, theoretical and practical works are classified by year, topic, type or author. Some of these works are more relevant to cognitive sciences, computer music, or interactive arts but all can be read as contributions to modern artificial intelligence, and Creative AI in particular.
Feel free to send me an e-mail (mylastname"at"sfu.ca) should you want more information on any of the following entries.
2024
- PDFBIB(1) Seizing the Means of Production: Exploring the Landscape of Crafting, Adapting and Navigating Generative AI Models in the Visual Arts
Workshop on Generative AI and HCI, CHI'24, 2024 - PDFBIB(2) Towards Personalizing Generative AI with Small Data for Co-Creation in the Visual Arts
HAI-GEN 2024: 4th Workshop on Human-AI Co-Creation, 2024 - PDFBIB(3) Embodied eTube Gestures and Agency
Proceedings of the 9th International Conference on Movement and Computing, MOCO'24, Utrecht, the Netherlands, 2024 - PDFBIB(4) Musical Agent Systems: MACAT and MACataRT
NeurIPS 2024 Workshop on Creativity & Generative AI, Vancouver, Canada, 2024 - PDFBIB(5) Revival: Collaborative Artistic Creation through Human-AI Interactions in Musical Creativity
NeurIPS 2024 Workshop on Creativity & Generative AI, Vancouver, Canada, 2024 - PDFBIB(6) Autolume 2.0: A GAN-based No-Coding Small Data and Model Crafting Visual Synthesizer
NeurIPS 2024 Workshop on Creativity & Generative AI, Vancouver, Canada, 2024
2023
- PDFBIB(7) eTu {d, b} e: Case studies in playing with musical agents
Proceedings of the International Conference on New Interfaces for Musical Expression, 2023 - PDFBIB(8) Searching For Human Bias Against AI-Composed Music
Proceedings of EvoMusArt: International Conference on Computational Intelligence in Music, 2023 - PDFBIB(9) Digital music interventions for stress with bio-sensing: a survey
Frontiers in Computer Science, 2023 - PDFBIB(10) Evaluating human-AI interaction via usability, user experience and acceptance measures for MMM-C: a creative AI system for music composition
Proceedings of the Thirty-Second International Joint Conference on Artificial Intelligence, 5769-5778, 2023
2022
- PDFBIB(11) PreGLAM: A Predictive, Gameplay-based Layered Affect Model
IEEE Transactions on Games, 2022 - PDFBIB(12) The IsoVAT corpus: Parameterization of musical features for affective composition
Transactions of the International Society for Music Information Retrieval (TISMIR), 2022 - PDFBIB(13) PreGLAM-MMM: Application and Evaluation of Affective Adaptive Generative Music in Video Games
Proceedings of the 17th conference on the Foundations of Digital Games (FDG), 2022
HONORABLE MENTION - PDFBIB(14) Autolume-Live: Turning GANs
into a Live VJing tool
xCoAx 2022 10th Conference on Computation, Communication, Aesthetics & X, 2022 - PDFBIB(15) Audio Metaphor 2.0: An Improved Classification and Segmentation Pipeline for Generative Sound Design Systems
Proceedings of Sound Music Computing (SMC), 2022 - PDFBIB(16) Calliope: A Co-creative Interface for Multi-Track Music
Generation
Venice ’22: The 14th ACM conference on Creativity & Cognition, 2022 - PDFBIB(17) Calliope: Generating Symbolic Multi-Track Music on the Web
Proceedings of the 19th Sound and Music Computing Conference - Saint-Étienne (France), 2022 - PDFBIB(18) EUCA: the End User-Centered Explainable AI Framework
ArXiv, 2022
2021
- PDFBIB(19) LazyVoice : Efficient voice-leading calculation
International Computer Music Conference (ICMC 2021), 2021 - PDFBIB(20) Building the MetaMIDI Dataset: Linking Symbolic and Audio Musical Data
In Proceedings of the International Symposium on Music Information Retrieval (ISMIR), 2021 - PDFBIB(21) Latent Timbre Synthesis: Audio-based Variational Auto-Encoders for Music Composition and Sound Design Applications
Neural Computing and Applications, 2021 - PDFBIB(22) Exploiting Swarm Aesthetics in Sound Art
in Proceedings of the Art Machines 2: International Symposium on Machine Learning and Art 2021 , 2021 - PDFBIB(23) Liminal Tones: Swarm Aesthetics and Materiality in Sound Art
Advances in Swarm Intelligence, 2021 - PDFBIB(24) Spire Muse: A Virtual Musical Partner for Creative Brainstorming
New Interfaces for Musical Expression (NIME), 2021
Best Paper Award - PDFBIB(25) Machine Learning Models for Movement Generation
ACM Transactions on Graphics, 2021
2020
- PDFBIB(26) JeL: Breathing Together to Connect with Others and Nature
in Proceedings of the Designing Interactive Systems (DIS 2018)., 2020 - PDFBIB(27) Improved Listening Experiment Design for Generative Systems
1st Music AI Creativity Conference (MUME+CSMC), 2020 - PDFBIB(28) MMM : Exploring Conditional Multi-Track Music Generation with the Transformer
CoRR abs/2008.06048, 2020 - PDFBIB(29) Multi-label Sound Event Retrieval Using a Deep Learning-based Siamese Structure with a Pairwise Presence Matrix
In Proceedings of the 45th International Conference on Acoustics, Speech, and Signal Processing (ICASSP), 2020 - PDFBIB(30) A Comparative Study of Western and Chinese Classical Music based on Soundscape Models
In Proceedings of the 45th International Conference on Acoustics, Speech, and Signal Processing (ICASSP), 2020 - PDFBIB(31) Liminal Scape, an interactive visual installation with expressive AI
In Proceedings of the 26th International Symposium on Electronic Art (ISEA), 2020 - PDFBIB(32) Inhaling and Exhaling: How Technologies Can Perceptually Extend our Breath Awareness
In Proceedings of the ACM CHI Conference on Human Factors in Computing Systems, 2020 - PDFBIB(33) Articulating Experience: Reflections from Experts Applying Micro-Phenomenology to Design Research in HCI
In Proceedings of the ACM CHI Conference on Human Factors in Computing Systems, 2020
Best Paper Award - PDFBIB(34) Chatterbox: an interactive system of gibberish agents
In Proceedings of the 26th International Symposium on Electronic Art (ISEA), 2020 - PDFBIB(35) Techniques for Augmented-Tangibles on Mobile Devices for Early Childhood Learning
IDC20: Proceedings of the Interaction Design and Children Conference, 2020
2019
- PDFBIB(36) Music Matters: An empirical study on the effects of adaptive music on experienced and perceived player affect
In Proceedings of the IEEE Conference on Games (COG), 2019 - PDFBIB(37) Generative music in video games: State of the art, challenges, and prospects
Entertainment Computing, 2019 - PDFBIB(38) JeL: Connecting Through Breath in Virtual Reality
in Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (CHI’19), 2019 - PDFBIB(39) Respire: A Virtual Reality Art Piece with a Musical Agent guided by Respiratory Interaction
Leonardo Music Journal, 2019 - PDFBIB(40) Audio-based Musical Artificial Intelligence and Audio-Reactive Visual Agents in Revive
In Proceedings of the International Computer Music Conference,(ICMC 2019), 2019 - PDFBIB(41) A Framework for Computer-Assisted Sound Design Systems Supported by Modelling Affective and Perceptual Properties of Soundscape
Journal of New Music Research, 48, 264-280, 2019 - PDFBIB(42) Character Alive: A tangible reading and writing system for Chinese children at-risk for dyslexia
in Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (CHI’19), 2019 - PDFBIB(43) Brain-Computer Interfaces in Contemporary Art: A State of the Art and Taxonomy
pp. 65-115, Brain Art, Springer, 2019 - PDFBIB(44) Apollo: An Interactive Web Environment for Generating Symbolic Musical Phrases using Corpus-based Style Imitation
In Proceedings of the 7th International Workshop on Musical Metacreation, 2019 - PDFBIB(45) Assessing the reliability of the Laban Movement Analysis system
PLOS ONE, 2019
2018
- PDFBIB(46) A Cross-Domain Analytic Evaluation Methodology for Style Imitation
In Proceedings of the 9th International Conference on Computational Creativity,(ICCC 2018), 2018
Best Paper Award - PDFBIB(47) Quantitative Analysis of the Impact on Perceived Emotion of Soundscape Recordings
Sound and Music Computing (SMC), 2018 - PDFBIB(48) Soundscape Emotion Recognition via Deep Learning
Sound and Music Computing (SMC), 2018 - PDFBIB(49) Musical agents: A typology and state of the art towards Musical Metacreation
Journal of New Music Research, 2018 - PDFBIB(50) REVIVE: An Audio-visual Performance with Musical and Visual AI Agents
in Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI’18), 2018 - PDFBIB(51) EmoStory: A Game-based System Supporting Children's Emotional Development
in Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI’18) , 2018 - PDFBIB(52) Attending to Breath: Exploring how the cues in a virtual environment guide the attention to breath and shape the quality of experience to support mindfulness
in Proceedings of the Designing Interactive Systems (DIS 2018)., 2018 - PDFBIB(53) Respire: A Breath Away from the Experience in Virtual Environment
in Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI’18), 2018 - PDFBIB(54) Automatic Prediction of Cybersickness for Virtual Reality Games
In Proceedings of the IEEE Games, Entertainment, and Media Conference, 2018 - PDFBIB(55) Ranking-Based Affect Estimation of Motion Capture Data in the Valence-Arousal Space
in Proceedings of the 5th International Conference on Movement and Computing, 2018
2017
- PDFBIB(56) The Signifcance of the Low Complexity Dimension in Music Similarity Judgements
In Proceedings of the 18th International Society for Music Information Retrieval Conference, Suzhou, China, 2017 - PDFBIB(57) Ranking-Based Experimental Music Emotion Recognition
In Proceedings of the 18th International Society for Music Information Retrieval Conference, Suzhou, China, 2017 - PDFBIB(58) Emo-Soundscape: A Database for Soundscape Emotion Recognition
In Proceedings of the Affective Computing and Intelligent Interaction, Texas, USA, 2017 - PDFBIB(59) ViVid - A Video Feature Visualization Engine
In Proceedings of the 19th International Conference on Human-Computer Interaction, Vancouver, Canada, 2017 - PDFBIB(60) Berlin Remix
In Proceedings of the International Conference on Electronic Visualisation and the Arts (EVA), London, 2017 - PDFBIB(61) MASOM: A Musical Agent Architecture based on Self- Organizing Maps, Affective Computing, and Variable Markov Models
In Proceedings of the 5th International Workshop on Musical Metacreation (MuMe 2017), 2017 - PDFBIB(62) The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality
In Proceedings of International Conference on Human Computer Interaction (IHCI), Vancouver, BC, Canada, 2017 - PDFBIB(63) GrooveNet: Real-Time Music-Driven Dance Movement Generation using Artifcial Neural Networks
Workshop on Machine Learning for Creativity, 23rd ACM SIGKDD Conference on Knowledge Discovery and Data Mining. Halifax, Nova Scotia - Canada, 2017 - PDFBIB(64) WalkNet: A Neural-Network-Based Interactive Walking Controller
In the Proceedings of the 7th International Conference on Intelligent Virtual Agents (IVA). Stockholm, Sweden, 2017
2016
- PDFBIB(65) MoComp: A Tool for Comparative Visualization between Takes of Motion Capture Data
In Proceedings of the 3rd International Symposium on Movement and Computing, 2016 - PDFBIB(66) Automatic Soundscape Affect Recognition Using A Dimensional Approach
Journal of the Audio Engineering Society, 64, 646-653, 2016 - PDFBIB(67) DJ MVP: an automatic Music Video Producer
In Proceedings of the 12th ACM Advances in Computer Entertainment, 2016 - PDFBIB(68) Automatic Synthetizer Preset Generation with PresetGen
Journal of New Music Research, 45, 124-144, 2016 - PDFBIB(69) CoChoreo: A Generative Feature in iDanceForms for Creating Novel Keyframe Animation for Choreography
In Proceedings of the 7th International Conference on Computational Creativity, 2016 - PDFBIB(70) Soundscape Audio Signal Classification and Segmentation Using Listeners Perception of Background and Foreground Sound
Journal of the Audio Engineering Society, 64, 484-492, 2016 - PDFBIB(71) Investigating Listener Bias Against Musical Metacreativity
International Conference on Computational Creativity, 2016 - PDFBIB(72) An Introduction to Musical Metacreation
ACM Computers in Entertainment, 14-2, 1-14, 2016 - PDFBIB(73) m+m: A novel Middleware for Distributed, Movement based Interactive Multimedia Systems
In Proceedings of the 3rd International Symposium on Movement and Computing, 2016 - PDFBIB(74) Textual Affect Communication and Evocation Using Abstract Generative Visuals
IEEE Transactions on Human-Machine Systems - IEEE Press, 46-3, 370-380, 2016 - PDFBIB(75) Techniques and Approaches in Static Visualization of Motion Capture Data
In Proceedings of the 3rd International Symposium on Movement and Computing, 2016 - PDFBIB(76) Automatic Affect Classification of Human Motion Capture Sequences in the Valence-Arousal Model
In Proceedings of the 3rd International Symposium on Movement and Computing, 2016
2015
- PDFBIB(77) Comedy53: An Approach for Creating Computer Generated Humorous Comics
In Proceedings of the 21st International Symposium on Electronic Art (ISEA2015), 2015 - BIB(78) Qiezli – A “Self-Absorbed” Creative Virtual
Agent in Second Life
Journal of Metaverse Creativity, 4, 55-74, 2015 - PDFBIB(79) Automatic Recognition of Eventfulness and Pleasantness of Soundscape Recordings
In Proceedings of the Audio Mostly 2015 on Interaction With Sound (AM'15) - ACM, 2015 - PDFBIB(80) Digital Eco-Art: Transformative Possibilities
Digital Creativity, Vol 26, Num. 1, 3-15, 2015 - PDFBIB(81) BF-Classifier: Background/Foreground Classification and Segmentation of Soundscape Recordings
In Proceedings of the Audio Mostly 2015 on Interaction With Sound (AM'15) - ACM, 2015 - PDFBIB(82) Affect-Expressive Movement Generation with Factored Conditional Restricted Boltzmann Machines
International Conference on Affective Computing and Intelligent Interaction ACII, 442-448, 2015 - BIB(83) Proceedings of the 2nd International Workshop on Movement and Computing
MOCO, 2015 - PDFBIB(84) Translating Expression in Taiko Performance
In Proceedings of the 21st International Symposium on Electronic Art (ISEA2015), 2015 - PDFBIB(85) Hearing movement: how taiko can inform automatic recognition of expressive movement qualities
In Proceedings of the 2nd International Workshop on Movement and Computing - ACM Press, 140-147, 2015 - BIB(86) Proceedings of the 21st International Symposium on Electronic Art
ISEA, 2015 - PDFBIB(87) Movingstories: Simon Fraser University
ACM Interactions, 22, 16-19, 2015
2014
- PDFBIB(88) MediaScape: Towards a Video Music, and Sound Metacreation
Journal of Science and Technology of the Arts - CITARJ, 6, 61-73, 2014 - PDFBIB(89) Video, Music, and Sound Metacreation
xCoAx, 2014 - PDFBIB(90) Designing For Movement: Evaluating Computational Models using LMA Effort Qualities
Proceedings of the 2014 CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2014), 2014 - BIB(91) Proceedings of the 2014 International Workshop on Movement and Computing
MOCO, 2014 - PDFBIB(92) Automatic design of sound synthesizers as Pure Data patches using Coevolutionary Mixed-type Cartesian Genetic Programming
Conference in Genetic and Evolutionary Computation (GECCO-2014) - ACM Press, 309-316, 2014 - PDFBIB(93) Mova: Interactive Movement Analytics Platform
Proceedings of the International Workshop on Movement and Computing (MOCO'14), 2014
2013
- PDFBIB(94) The First Musical Metacreation Weekend: Towards a Taxonomy of Musical Metacreation
Proceedings of the Second International Workshop on Musical Metacreation (MUME-2013), in conjunction with the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-13), 2013 - PDFBIB(95) Evolving Structures for Electronic Dance Music
Proceeding of the fifteenth annual conference on Genetic and evolutionary computation conference, 319-326, 2013
Acceptance rate (28%, 6 out of 19 in the DETA track) - PDFBIB(96) Considering Vertical and Horizontal Context in Corpus-based Generative Electronic Dance Music
Proceedings of the third International Conference on Computational Creativity (ICCC 2013), 2013 - PDFBIB(97) Context Machines: A Series of Situated and Self-Organising Artworks
Leonardo, MIT Press, Vol. 46, Num. 2 - MIT Press, 114-122, 2013
(Cover) - PDFBIB(98) An Integrative Theory of Visual Mentation and Spontaneous Creativity
Proceedings of the 9th ACM Conference on Creativity & Cognition, 264-274, 2013 - PDFBIB(99) Dreaming Machine 3 (prototype 2)
In Proceedings of the 9th ACM conference on creativity and cognition (C&C '13), 408–410, 2013
(Refereed Artwork with short paper in Proceedings) - PDFBIB(100) The Generative Electronic Dance Music Algorithmic System (GEDMAS)
Proceedings of the Second International Workshop on Musical Metacreation (MUME-2013), in conjunction with the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-13), 2013 - PDFBIB(101) Audio Interpolation and Morphing via Structured-Sparse Linear Regression
Proceedings of the International Conference on Sound and Music Computing, 2013 - PDFBIB(102) Automatic Tuning of the OP-1 synthesizer Using a Multi-Objective Genetic Algorithm
In Proceedings of the 10th Sound and Music Computing Conference (SMC-2013), 614-621, 2013 - PDFBIB(103) Computationally Generated Soundscapes with Audio Metaphor
Proceedings of the 4th International Conference on Computational Creativity, 2013 - PDFBIB(104) Impress: A Machine Learning Approach to Soundscape Affect Classification
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 256-260, 2013 - PDFBIB(105) A Methodology for the Comparison of Melodic Generation Models using Meta-Melo
Proceedings of the 14th International Society for Music Information Retrieval Conference (ISMIR 2013), 2013
In Press. - PDFBIB(106) The Musical Metacreation Weekend: Challenges Arising From the Live Presentation of Musically Metacreative Systems
Proceedings of the Second International Workshop on Musical Metacreation (MUME-2013), in conjunction with the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-13), 2013 - PDFBIB(107) Reports on the 2012 AIIDE Workshops
AI Magazine 34(1), 90-92, 2013 - PDFBIB(108) EMVIZ(flow): An Artistic Tool for Visualizing Movement Quality
Proceedings of Electronic Visualisation and the Arts (EVA 2013), 2013
In press. - BIB(109) Proceedings of the Second International Workshop on Musical Metacreation (MUME 2013)
In conjunction with The Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE), AAAI Technical Report WS-12-16, AAAI Press, 91, 2013 - PDFBIB(110) Reasoning about Goal Revelation in Human Negotiation
IEEE Intelligent Systems, Vol 28. No. 2 - IEEE, 74-80, 2013 - PDFBIB(111) Synesketch: An Open Source Library for Sentence-Based Emotion Recognition
IEEE Transactions on Affective Computing - IEEE, pp.312-325, 2013
Vol 4. No. 3
2012
- PDFBIB(112) Validation of Harmonic Progression Generator Using Classical Music
Third International Conference on Computational Creativity (ICCC 2012), 126-133, 2012 - PDFBIB(113) Evaluating Musical Metacreation in a Live Performance Context
Third International Conference on Computational Creativity (ICCC 2012), 140-144, 2012 - PDFBIB(114) Creative Agents, Curatorial Agents, and Human-Agent Interaction in Coming Together
Proceedings of the 9th Sound and Music Computing conference (SMC 2012), 181-186, 2012 - PDFBIB(115) Populations of Populations: Composing with Multiple Evolutionary Algorithms
1st International Conference and 10th European Event on Evolutionary and Biologically Inspired Music, Sound, Art and Design (EvoMusart 2012) - Springer Berlin/Heidelberg, 7247, 72-83, 2012
(acceptance rate: 34%) - PDFBIB(116) ManuScore: Music Notation-Based Computer Assisted Composition
Proceedings of the International Computer Music Conference (ICMC-2012), 357-364, 2012 - PDFBIB(117) MusiCOG: A Cognitive Architecture for Music Learning and Generation
Proceedings of the 9th Sound and Music Computing conference (SMC 2012), 521-528, 2012 - PDFBIB(118) Can a Paper-based Sketching Interface Improve the Gamer Experience in Strategy Computer Games?
In proceedings of the Fourth International Conference on Intelligent Human Computer Interfaces (IHCI 2012), 258-290, 2012 - PDFBIB(119) Automatic Calibration of Modified FM Synthesis to Harmonic Sounds using Genetic Algorithms
Proceedings of the 9th Sound and Music Computing conference (SMC 2012), 387-394, 2012
Nominated for Best Paper Award. - PDFBIB(120) Audio Metaphor: Audio Information Retrieval for Soundscape Composition
Proceedings of the 9th Sound and Music Computing conference (SMC 2012), 372-378, 2012 - PDFBIB(121) Proceedings of the First International Workshop on Musical Metacreation (MUME 2012)
in conjunction with the The Eighth Annual AAAI Conference on Artifcial Intelligence and Interactive Digital Entertainment, AAAI Technical Report WS-12-16, 88, 2012
2011
- PDFBIB(122) A Sonic Eco-System of Self-Organising Musical Agents
9th European Event on Evolutionary and Biologically Inspired Music, Sound, Art and Design (EvoMusArt 2011) - Springer Verlag, 6625, 283-292, 2011 - PDFBIB(123) Generative Soundscape Composition by Autonomous Musical Agents in Coming Together: Freesound
Proceedings of the Second International Conference on Computational Creativity, 27-32, 2011 - PDFBIB(124) Towards a Generative Electronica: Human-Informed Machine Transcription and Analysis in MAXMSP
Proceedings of the 8th Sound and Music Computing Conference (SMC2011) - SMC Network, 2011 - BIB(125) Self-Organised Memories: a Series of Autonomous Contextual Visual Machines
Proceedings of the International Symposium on Electronic Arts (ISEA), 2011 - PDFBIB(126) Towards a Model of Social Coherence in Multi-Agent Organizations
In proceedings of the 9th International Workshop on Coordination, Organization, Institutions and Norms in Multi-Agent systems (COIN-10), in conjunction with AAMAS 2010 - Springer, 114-131, 2011 - PDFBIB(127) The Closure-based Cueing Model: Cognitively-Inspired Learning and Generation of Musical Sequences
Proceedings of the 8th Sound and Music Computing Conference (SMC2011) - SMC Network, 2011 - PDFBIB(128) Aesthetic Agents: a Multiagent System for Non-photorealistic Rendering with Multiple Images
Proceedings of the International Symposium on Electronic Arts (ISEA), 2011 - PDFBIB(129) Aesthetics Agents: Swarm-based Non-photorealistic Rendering using Multiple Images
Proceedings of The seventh annual symposium on Computational Aesthetics in Graphics, Visualization, and Imaging (CAe'11), 47-54, 2011 - PDFBIB(130) Scuddle: Generating Movement Catalysts for Computer-Aided Choreography
Proceedings of the Second International Conference on Computational Creativity, 123-128, 2011
Best Paper Award - PDFBIB(131) LocoMotoArt: Interacting With Natural Setting Through Performance Using Pico Projection
Proceedings of the International Symposium on Electronic Arts (ISEA), 2011 - PDFBIB(132) User As Explorer: Interaction With the Natural Environment Using Mobile Projection Technology
"User In Flux" workshop, in conjunction with the international conference on Computer Human Interaction (CHI), 2 pages, 2011 - BIB(133) Utilizing the Natural Environment for the Exhibition of New Media: Widening the Perception of Technology and Human Computer Interaction in Nature Through Art-Based Research
Staging Sustainability: Arts Community Culture and Environment, 2011 - PDFBIB(134) Utilizing the Natural Environment for the Exhibition of New Media: Widening the Perception of Technology and Human Computer Interaction in Nature Through Art-Based Research
Staging Sustainability: Arts Community Culture and Environment, 2011 - PDFBIB(135) LocoMotoArt: Interacting With Natural Setting Through Performance Using Pico Projection
Proceedings of the International Symposium on Electronic Arts (ISEA), 2011 - PDFBIB(136) A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels
IEEE Transactions on Computational Intelligence and AI in Games - IEEE, 3, 229-224, 2011 - PDFBIB(137) The 2010 Mario AI Championship: Level Generation Track
IEEE Transactions on Computational Intelligence and AI in Games - IEEE, 3, 332-347, 2011 - PDFBIB(138) EMVIZ: The Poetics of Movement Quality Visualization
Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging (CAe'11), 121-128, 2011 - PDFBIB(139) An empirical study of interest-based negotiation
Journal of Autonomous Agents and Multi-Agent Systems - ACM Press, 22, 249-288, 2011 - PDFBIB(140) Elements of Consumption: an Abstract Visualization of Household Consumption
The 11th International Symposium on Smart Graphics (SG' 11) - Springer, 6815, 194-198, 2011
2010
- PDFBIB(141) Fault-Tolerant Multi-Robot Area Coverage with Limited Visibility
The Ninth International Conference on Autonomous Agents and Multi- Agent systems (AAMAS'10) - ACM Press, 1501-1502, 2010
Short paper - PDFBIB(142) Beatback: A Real-time Interactive Percussion System for Rhythmic Practise and Exploration
Proceedings of the tenth International Conference on New Interfaces for Musical Expression (NIME 2010), 100-105, 2010 - PDFBIB(143) Realtime Generation of Harmonic Progressions Using Controlled Markov Selection
Proceedings of the First International Conference on Computational Creativity (ICCCX), 16-25, 2010 - PDFBIB(144) Real-Time Timbral Organisation: Selecting Samples Based upon Similarity
Organised Sound, vol. 15, num. 2 - Cambridge Univ Press, 15, 159-166, 2010 - PDFBIB(145) Heterogenesis: Collectively Emergent Autonomy
Presented at the IEEE International Conference on Multimedia and Exhibition, Workshop on Interactive Multimedia Installations and Digital Art (ICME 2010), 1606-1611, 2010 - PDFBIB(146) The Hierarchical Sequential Memory For Music: A Cognitively-Inspired Model for Music Learning and Composition
Proceedings of the eleventh International Conference on Music Perception and Cognition (ICMPC), 429-434, 2010 - PDFBIB(147) DelsArtMap: Applying Delsarte's Aesthetic System to Virtual Agents
In Proceedings of the 10th International Conference on Intelligent Virtual Agents - Springer, 6356, 139-145, 2010
Short paper - PDFBIB(148) The Evolution of Fun: Automatic Level Design Through Challenge Modeling
Proceedings of the First International Conference on Computational Creativity (ICCCX)., 258-267, 2010 - PDFBIB(149) Towards a Generic Framework for Automated Video Game Level Creation
International Conference on Evolutionary Computation in Games, EvoGame - Springer, 6024, 131-140, 2010
Best Paper Award - PDFBIB(150) Mapping, Meaning and Motion: Designing Abstract Visualization of Movement Qualities
Presented at the Digital Resources for the Humanities & Arts 2010: Sensual Technologies - Collaborative Practices of Interdisciplinarity, 2010 - PDFBIB(151) Auditory Tactics: A Sound Installation in Public Space Using Beamforming Technology
Leonardo, Vol. 43, Num. 5 - The MIT Press, 43, 426-433, 2010 - PDFBIB(152) Complete and Robust Cooperative Robot Area Coverage with Limited Range
In Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2010), 5577-5582, 2010 - PDFBIB(153) Freepad: A Custom Paper-based MIDI Interface
Proceedings of the tenth International Conference on New Interfaces for Musical Expression (NIME 2010), 31-36, 2010
2009
- PDFBIB(154) On Multi-Robot Area Coverage
In Proceedings of The 7th Japan Conference on Computational Geometry and Graphs, JCCGG09, 75-76, 2009 - PDFBIB(155) BDI Agents in Environment Coverage Using a Single Query Roadmap: A Swarm Intelligence Approach
International Workshop on Agent-based Collaboration, Coordination, and Decision Support (ACCDS 2009) in conjunction with 12th International Conference on Principles of Practice in Multi-Agent Systems (PRIMA 2009), 16 pages, 2009
Best Paper Award - PDFBIB(156) A Realtime Generative Music System Using Autonomous Melody, Harmony, and Rhythm Agents
XIII Internationale Conference on Generative Arts, 2009 - PDFBIB(157) Realtime Selection of Percussion Samples Through Timbral Similarity in MaxMSP
International Computer Music Conference (ICMC 2009), 77-80, 2009
Short paper - PDFBIB(158) How Situated is your Agent? A Cognitive Perspective
Proceedings of the AAMAS International Workshop on Programming Multi-Agent Systems (ProMAS) - Springer, 136-151, 2009 - PDFBIB(159) A Formal Analysis of Interest-Based Negotiation
Annals of Mathematics and Artificial Intelligence, vol. 55, num. 3-4 - Springer, 55, 253-276, 2009 - PDFBIB(160) Reinforcement Learning of Listener Response for Mood Classification of Audio
Proceedings of the First International Workshop on Social Behavior in Music (in conjunction with the first IEEE conference on Social Computing), 4, 849-853, 2009 - PDFBIB(161) Hierarchical Sequential Memory for Music: A Cognitive Model
Proceedings of the tenth International Society for Music Information Retrieval Conference (ISMIR 2009), 429-434, 2009 - PDFBIB(162) The Effects of Goal Revelation on Computer-Mediated Negotiation
Proceedings of the Annual meeting of the Cognitive Science Society (CogSci), 2614-2619, 2009
2008
- PDFBIB(163) BeatBender: Subsumption Architecture for Autonomous Rhythm Generation
ACM International Conference on Advances in Computer Entertainment Technologies (ACE 2008), 51-58, 2008
(acceptance rate 14%) - PDFBIB(164) Biometric Tendency Recognition and Classification System: An Artistic Approach
3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA 2008), 166-173, 2008 - PDFBIB(165) Boidz: An ALife Augmented Reality Ambient Visualization
Proceedings of the Young Investigator's Forum on Culture Technology (YCT), 60-65, 2008 - PDFBIB(166) On the Benefits of Exploiting Hierarchical Goals in Bilateral Automated Negotiation
Proceedings of the AAMAS International Workshop on Argumentation in Multi-Agent Systems (ArgMAS) - Springer, 18-30, 2008
in Argumentation in Multi-agent Systems, Lecture Notes in Computer Sciences - PDFBIB(167) Eavesdropping: Audience interaction in networked audio performance
Proceedings of the ACM International Conference on Multimedia (ACM MM), 559-568, 2008
(acceptance rate 17%) - PDFBIB(168) The Video Shadow: an Embodied Agent
ACM International Conference on Advances in Computer Entertainment Technologies (ACE 2008), 71-75, 2008
(acceptance rate 24%) - PDFBIB(169) Exploiting Hierarchical Goals in Bilateral Automated Negotiation: Empirical Study
Proceedings of the AAMAS International Workshop on Agent-Mediated Electronic Commerce (AMEC) - Springer, 46-62, 2008
Published amongst the selected and revised papers (along with the AAAI TADA 2007 workshop) as Agent-mediated Electronic Commerce and Trading Agent Design and Analysis, Lecture Notes in Business Information Processing
2007
- PDFBIB(170) Extrospection: Agents Reasoning About the Environment
3rd IET International Conference on Intelligent Environments (IE 07), 220-227, 2007 - PDFBIB(171) On the Benefits of Exploiting Underlying Goals in Argument-based Negotiation
Proceedings of the Twenty-Second Conference on Artificial Intelligence (AAAI) - Menlo Park, CA; Cambridge, MA; London; AAAI Press; MIT Press; 1999, 22, 116-121, 2007 - PDFBIB(172) Argumentation and Persuasion in the Cognitive Coherence Theory: Preliminary Report
Proceedings of the International Workshop on Argumentation in MultiAgent systems (ArgMas'06) - Springer, 193-210, 2007
in Argumentation in Multi-agent Systems, Lecture Notes in Computer Science - PDFBIB(173) An Empirical Study of Interest-based Negotiation
Proceedings of the Ninth International Conference on Electronic Commerce (ICEC), 339-348, 2007 - PDFBIB(174) Conversational Semantics Sustained by Commitments
Journal of Autonomous Agents and Multi-Agent Systems - Springer, 14, 165-186, 2007
2006
- PDFBIB(175) DIAGAL: An Agent Communication Language Based on Dialogue Games and Sustained by Social Commitments
Journal of Autonomous Agents and Multi-Agent Systems - Springer, 13, 61-93, 2006 - PDFBIB(176) Integrating Social Commitment-Based Communication in Cognitive Agent Modeling
International Workshop on Agent Communication (ACL'06) - Springer, 76-92, 2006 - PDFBIB(177) Modelling the Links Between Social Commitments and Individual Intentions
International Joint Conference on Autonomous Agents and MultiAgent Systems (AAMAS'06), 1372-1375, 2006 - PDFBIB(178) Interest-based Negotiation as an Extension of Monotonic Bargaining in 3APL
Ninth Pacific Rim International Workshop on Multi-Agents (PRIMA 2006) - Springer, 4088, 569-580, 2006
(Acceptance rate: 19.7%) - PDFBIB(179) Argumentation and Persuasion in the Cognitive Coherence Theory
First International Conference on Computational Models of Argumentation (COMMA), 223-234, 2006 - PDFBIB(180) An Ontology of Social Control Tools
International Joint Conference on Autonomous Agents and MultiAgent Systems (AAMAS'06), 1369-1371, 2006
2005
- BIB(181) A Reflection on Artificial Intelligence and Contemporary Creation: The Question of Technique
Parachute, contemporary art, number 119, artificial intelligence, 152-167, 2005 - PDFBIB(182) Modélisation des Aspects Cognitifs des Dialogues Entre Agents : l'approche par la Cohérence Cognitive
Laval University, 302 pages, 2005 - PDFBIB(183) Agent Communication Pragmatics: The Cognitive Coherence Approach
Cognitive Systems Research - Elsevier, 6, 364-395, 2005 - BIB(184) The CD-Audio-MP3 Format Should be Revolutionizing Music Distribution. Why isn't it?
Musicworks, 93, 7-9, 2005 - PDFBIB(185) Conversational Semantics with Social Commitments
Proceedings of the International Workshop on Agent Communication, Autonomous Agent and Multi-agents Systems (AAMAS'04) - Springer, 19-33, 2005 - PDFBIB(186) Layered Message Semantics Using Social Commitments
The Fourth International Joint Conference on Autonomous Agents and Multi Agent Systems (AAMAS'05), 1323-1324, 2005
2004
- PDFBIB(187) Modèles des Dialogues Entre Agents Cognitifs : Un état de l'art
In Cognito - Cahiers Romans de Sciences Cognitives - International Journal in Roman Languages, 1, 77-135, 2004 - PDFBIB(188) DIAGAL: an ACL Ready for Open System
Proceedings of the Fifth International Workshop - Engineering Societies in the Agents World (ESAW) - Springer, 139-152, 2004 - PDFBIB(189) The Enforcement of Flexible Social Commitments
Proceedings of the Fifth International Workshop - Engineering Societies in the Agents World (ESAW), 3451, 153-165, 2004 - PDFBIB(190) Defining the Scope of an Introductory MAS Course: A Balancing Act
Proceedings of the Workshop on Teaching Multi-Agent Systems, Third International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS'04), 2004
2003
- BIB(191) Le Changement d'attitude en Psychologie Sociale et dans les Systèmes Multi-Agents
guided reading report, 46 pages, 2003 - PDFBIB(192) The Cognitive Approach for Agent Communication Pragmatics
International Conference on Autonomous Agent and Multi-Agents Systems (AAMAS'03), 544-551, 2003 - PDFBIB(193) Cohérence et Conversation entre Agents: Vers un Modèle Basé sur la Consonance Cognitive
And, Proceedings of the Tenth Francophone Days of Artificial Distributed Intelligence (JFIADSMA'02), Multi-agent Systems, 188-203, 2003 - PDFBIB(194) An Exploration in Using Cognitive Coherence Theory to Automate BDI Agents' Communicational Behavior
International Workshop on Agent Communication Language and Dialogue (AAMAS'03), 44-54, 2003
2002
- PDFBIB(195) La Cohérence Cognitive Comme Fondement de la Pragmatique des Communications Agents
Laval University, 103 pages, 2002 - PDFBIB(196) Engagements, Intentions et Jeux de Dialogue
Proceedings of the Second Days of the Formal Interaction Methods (MFI'03), 289-294, 2002
Short paper
2001
- PDFBIB(197) Communication Entre Agents
pre-doctoral report, 30 pages, 2001 - PDFBIB(198) Application de Théories du Langage Naturel aux Systèmes Artifciels
Doctoral Synthesis, 45 pages, 2001
2000
- PDFBIB(199) Approche Générique du Conflit
Proceedings of the Conference on Ergonomics and Advanced Computer Science for the Man & Machine Interface (ERGO-IHM'00), 56-63, 2000 - PDFBIB(200) Vers une Formalisation Générique du Conflit
States-General of PRESCOT [Toulouse Research Center in Cognitive Sciences], 2000
Poster - BIB(201) Conflits et incertitude en Intelligence Artifcielle
IRIT [Toulouse Institute of Research in Computer Science], 2000